History of AI in Games -Procedural Content Generation Part 2

With procedural content generation (PCG) we can create algorithms that design new weapons, characters, dungeons, and even entire worlds.  This seems quite commonplace today, with games such as No Man’s Sky and Elite: Dangerous putting players in the face of the infinite: with millions upon millions of unique planets to visit in an ever-expanding universe.  …

GDC’s 2023 AI Summit Recap: Key Lessons on Deploying ML Bots in Your Game

As a homage to modl.ai’s mission of seeking to remove the shackles of gamedevelopment, our team attended and participated in the March 2023 GameDevelopers Conference (GDC) in San Francisco, CA. Through meeting andconnecting with current and future game developers and publishers, the modl.aiteam was able to spark conversations around the continued transformation of AIengines, specifically …